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Old Jul 30, 2007, 04:56 AM // 04:56   #1
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I purchased GW:Prophecies just over a week ago, and factions two days ago. After I get to 20 in factions I will probably buy nightfall, get to 20 there, then get to 20 in Prophecies before buying and playing EN is my tentative plan, unless I for some reason decide not to of course... but I'm enjoying the game a lot so far.

Even so, I have some newbie questions, especially concerning PvP. I know this may be a question that can't be answered with the information I'm providing, but I've noticed a really weird discrepancy when it comes to how much damage I deal to people. I'll make a pvp weapon and armor under the menu with J, sometimes equip runes and inscriptions if I have them, but oddly enough I might attack one w/mo and do 15-20 a hit, but consistently do 1-5 vs a different w/mo in other games. Likewise, sometimes in pvp I'll do all right but other times people will kill me extremely quickly whilst I can basically do nothing to them. It's annoying and I'm not sure what is the cause of it.

So what is it?
Am I just happening to go up against people with armor prioritized against the damage type I chose?
Are there significantly better items than what you can make with the menu that comes up under the J key?
Do my newbish prophecies and a couple faction skills just suck that much? (Though I don't know if that would explain why the normal attacks vary too)
Do levels past 20 make a large difference in damage dealt or received? I think I heard that they don't give more hit points but do give other advantages.

If it is some of those things or none, all replies appreciated, thank you
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Old Jul 30, 2007, 05:27 AM // 05:27   #2
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There can be a lot of factors. The first thing I can think of is probably how much attribute points you have in Strength. Higher Strength means you ignore more % of armour.

As you have mentioned, Warrior armour have a +10 armour vs. physical. There are Insignias and Runes that can increase various armour vs. various types of attacks.

You may be under the effect of Weakness, or the defender has some means of mitigating your damage, with Paragon Shouts, Monk Protection spells, etc. Armour can also be increased temporarily with a wide variety of skills.

After getting to level 20 in Prophesies, there are two more quests that you need to do to get another 30 attribute points. Those two quests make a difference.

When you target a person, you can see what skills he is using. When you know the game more, you know know the effects of various skills, and conditions and hexes you are under.
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Old Jul 30, 2007, 05:39 AM // 05:39   #3
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Quote:
I might attack one w/mo and do 15-20 a hit, but consistently do 1-5 vs a different w/mo in other games.
Well, a number of things could effect this...they might have skills or insignia's that increase their armor(Such as "Watch Yourself!" or..Brawler's Insignia's)....or..skills that make them take more damage(Such as Frenzy).

Quote:
Likewise, sometimes in pvp I'll do all right but other times people will kill me extremely quickly whilst I can basically do nothing to them.
All I can say is their build probably just countered yours. I'm assuming you're a warrior, so..anti-melee hexes from a Necro would probably create the aforementioned scenario(Of course..that's not the only way it could of happened.. ^^; ).

Quote:
Are there significantly better items than what you can make with the menu that comes up under the J key?
Nope, PvP armor/weapons are maxed. They may have a rune/insignia advantage on you if you don't have them unlocked, though.

Quote:
Do levels past 20 make a large difference in damage dealt or received? I think I heard that they don't give more hit points but do give other advantages.
The only benefits you get for leveling past twenty are extra skill points which you can use to buy skills from skill trainers.


Quote:
Do my newbish prophecies and a couple faction skills just suck that much?
Proph and Factions both have some pretty nice skills. ^^; Might help if you posted your build and armor set-up for some constructive criticism.



Hope that helped abit. :S

Last edited by Raffine; Jul 30, 2007 at 09:12 AM // 09:12..
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Old Jul 30, 2007, 08:48 AM // 08:48   #4
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Quote:
Originally Posted by Dawnquiver
I might attack one w/mo
W/Mo, commonly referred to as wammos use a special skill combination called Mending, Healsig and Frenzy which makes them invincible to anything except Mesmers, and Mesmers hax...so if they didn't wammos would clearly pwn them.

Ok I apologise, that was unconstructive...

So you've had the game for a week or so? Strikes me you may have an attribute problem. When you press "k" to bring up skills there should be an attribute panel. You can spead around attribute points to increase the damage of specific skills. For instance, if you're a warrior and equip a sword, if you put attibure points in axe mastery it's not going to help your swordsmanship in any way, and any swordsmanship skills you equip will not do much damage at all. The more attribute points you put into a weapon's attribute the more damage it should do.

It may be possible of course that you're up against heavily armored players as you suggest, however, I wouldn't have thought it would bring damage down to as low as you're reporting. If you're dealing elemental damage, either with spells or an elemental mod on your weapon, the damage you deal to rangers will be vasly reduces as they have much more armor vs elemental damage than they do vs physical damage. Occaisionally you will find people with shields which have Armor +10 vs Xxxx Damage. Just something to bear in mind...knowing your enemy is important.

If you're being killed very quickly in PvP that would be spike damage? Assassins are particularly adept at spike damage in PvP, and in order to withstand damage from spikes you need to learn some basic defensive techniques, either through skills, or good olf fashioned kiting.

Quote:
Originally Posted by Raffine
Might help if you posted your build and armor set-up for some constructive criticism.
Agreed, if you show us your skills, weapon and attributes we will be able to help you further.
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Old Jul 30, 2007, 09:53 PM // 21:53   #5
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Yeah it really depends on the other persons armor. One might have gladiator armor(well its radiant now...+3 energy whatever) and others might have some damage reduction insingias. And defense pommels and stances and whatnot Hope i helped a little
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Old Aug 06, 2007, 03:31 AM // 03:31   #6
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the person maybe has some absorbtion runes on him or he has protective spirit , shield of absortion , sheilding hands etc . on him that makes the damage he takes lesser . you can you some skills to remove those enchant ments and ten you mite deal more damage
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